Manual – Old and New Map Images
When launching MapAnalyst, the OpenStreetMap is displayed in the right half of the window. OpenStreetMap can optionally be replaced by another map in raster format.
Import of Map Images
To import a map image (both old and new), it has to be available as a digital raster image in one of the following file formats: JPEG (.jpg), PNG, GIF, or BMP. It is recommended that you use the JPEG, PNG or GIF formats.
Choose File - Import Old Map Image or File - Import New Map Image to import a map image to the old or new map.
Scans of maps can be very large in terms of required memory. It is recommended that you down-sample your images to a maximum size of approximately 5000 by 5000 pixels. Large raster images might possibly slow down MapAnalyst, depending on the speed of your computer. The maximum possible size mainly depends on the amount of available memory.
Quality of Image Display
Map display can slow down considerably, if the raster images are very large. To accelerate map display, you can adapt the rendering quality. Choose View - Raster Image Rendering Quality and then High, Medium or Low.
Remove a Map Image
To remove a map image choose Edit - Remove Old Map Image or Remove New Map Image and Use OpenStreetMap. Neither the points nor the links that you have previously placed are affected by these commands. Note that when the new reference map is removed, the OpenStreetMap will be displayed.
Size of the Old Map
For a correct computation of the scale of the old map, it is important that the size of the old and the new map are correctly read by MapAnalyst. MapAnalyst uses the DPI information embedded in the image file to determine the size of the old map. Depending on the software used to generate the image file, the DPI information may be missing or incorrect. It is highly recommended to use the "Measure Distance and Angle" tool from the toolbar to verify that the size of the old map image is correctly interpreted. If this is not the case, it is recommended to open the map image with Adobe Photoshop and re-save the image using the JPEG format.
World Files for the New Reference Map
The new reference map image must be georeferenced, i.e. the image needs a geographic reference. Otherwise the computations of the old map's scale will be incorrect. MapAnalyst reads a so-called World file to georeference the new reference map. This is a simple ASCII text file containing information about the exact location and size of the reference map. If your reference map image is not georeferenced, it is best to use a Geographic Information System to reference it and generate a World file. A world file is only required for the new reference map. For the old map, the DPI information embedded in the image file is used to determine the size of the image. As for the old map image, it is highly recommended before you start working that you use the "Measure Distance and Angle" tool from the toolbar to verify that the size of the reference map was correctly read by MapAnalyst.
The world file must have the same name as the image file, but differs in its extension:
jpg needs a jgw file
png needs a pgw file
gif needs a gfw file
bmp needs a bpw file
tif needs a tfw file
World files can be edited with a text editor capable of writing ASCII text files. World files consist of 6 lines of text:
Line 1: size of a pixel in x direction
Line 2: first rotation term (usually 0)
Line 3: second rotation term (usually 0)
Line 4: negative (!) size of a pixel in y direction
Line 5: x coordinate of centre of upper left pixel in map units
Line 6: y coordinate of centre of upper left pixel in map units
Note that MapAnalyst requires the pixel size to be equal in x and y direction. Additionally, both rotation terms (line 2 and 3) must be 0. Below is the content of a sample world file with a pixel size of 25 meters and the upper left pixel at x = 600,000 and y = 200,000.